Track shader

Published by Spider-Doo under on 16:16
I made a shader in maya for the tack as its worn down on top more as the cart wheels been rolling over it, which will be cleaner then the side which are dirty. Here some images to how I got to the end result.The procedural shader was done with ramps and applied to a blinn. With the different ramps I managed to get a really nice texture for the track. :D

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