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Published by Spider-Doo under Modelling, Mudbox, Textures on 02:30
I went back to the fence that I had made, and it look too new and clean. I remember Dan Dail saying similar things to other groups about how they needed to be made more gritty and dirty. So with this in mind I went back to add more detail and to make them look old as they had meant to have been there a long time.
Then I went onto painting a texture for the fence.

And here is the final thing which looks good !
I had some ideas in my head of how they were going to look like, so i made some changes in Maya, then took them into mudbox to add more detail. From the high mesh objects I am going to make a normal map out of them so it will carry over the high detail onto the lower mesh.
Here some screen shots of the post from mudbox


And here is the final thing which looks good !

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