Smash !
Published by Spider-Doo under Dynamics, Test on 05:31
I have now worked out a very nice way of having the mine cart crash though the wood going into the next room. It took a while looking back at the previous test Ive have done with the Blast code plug-in. The main problem I was having was adding gravity and making the particles collide with a floor so they don't go through. The other thing I needed to achieve was making it brake apart more like wood then bricks.
In these videos below this is what I have got so far. There looking a lot better then the first ones.
This is the fracture map that I made in Photoshop, so when the impact of the cart hits the wood, it will break up upon where the white lines are. This way I can produce how the wood will break up.
Once I had this fracture map it was easy to Uv map the texturte on the surface.In these videos below this is what I have got so far. There looking a lot better then the first ones.
0 comments:
Post a Comment