Sparks
Published by Spider-Doo under Test on 04:22I have a fire flint and striker to make fires if you don't have matches available.
"The magnesium alloy rod and striker will last for up to 3,000 strikes, producing a 3,000°C (5,500°F) spark that is bright enough to be used as an emergency signal."
I was using this fire flint and striker and a lighter to produce the sparks.
Here are some videos and pictures of what I have.
Here is the video that I complied.
Cup of lava
Published by Spider-Doo under Dynamics, Test on 08:09A slightly different way of creating lava with N cloth, but this way takes awhile to calculate and render. Quite nice finish though.
Stalactite / Stalagmite
Published by Spider-Doo under Research on 14:31Nice little reference.
A stalactite (Greek stalaktites, (Σταλακτίτης), from the word for "drip" and meaning "that which drips") is a type of speleothem (secondary mineral) that hangs from the ceiling or wall of limestone caves. It is sometimes referred to as dripstone.
Stalactites are formed by the deposition of calcium carbonate and other minerals, which is precipitated from mineralized water solutions. Limestone is calcium carbonate rock which is dissolved by water that contains carbon dioxide forming a calcium hydrogencarbonate solution.
A stalagmite (from the Greek stalagma ("Σταλαγμίτης"), "drop" or "drip") is a type of speleothem that rises from the floor of a limestone cave due to the dripping of mineralized solutions and the deposition of calcium carbonate.
Lavacicles are geological formations resembling small round-tipped stalactites that are found in lava tubes, the name comes from their resemblance to icicles.
Lavacicle is really a generic term that encompasses several different types of stalactites found in lava tubes.
Enter the cave
Published by Spider-Doo under Modelling on 02:04kitty Island
Published by Spider-Doo under Modelling on 01:35Painting in Autodesk Mudbox 2009
Published by Spider-Doo under on 15:25Smoke testing
Published by Spider-Doo under Dynamics, Test on 06:15I started testing out how smoke would interact with the cart as it going though a tunnel like scene. This was more difficult then expected. You can see in the video that the smoke from above hits and rolls over the cart as it goes past. Also I added smoke to the rear of the cart, which is meant to be a smoke trail.
Am still not initially happy with this at the moment but I will tweak parts for it too look rite.
Normal mapping
Published by Spider-Doo under Test, Textures on 03:43Scooby Doo Medieval References
Published by Spider-Doo under Research on 01:47I was hoping to show you a video clip of the film, but due to it not uploading to YouTube have taken some screen shots to show you what I mean.
An exterior shot of the haunted house that they enter.Suits of armor within the room would have been include in this section.Goblin like features of on the wall adding extra details which would have been nice.
More axes and suit or armor/ knights on either side of the track.The brick work style is very nice which would have worked well, possible little figures in the wall.
Here was a section like in our film where axes are swinging from ceiling across the path where the cart would go.