This week and last.

Published by Spider-Doo under on 01:18
Over the last week it has been quite mental with the work that we have had to do. Every one has been mainly concentrating on the essays and presentation that were for this week, which has meant that the work has been grinding to a halt for the moment. It every hard to switch between different types of work when you get so engrossed in one, you tented to forget about the other or time runs out.
So due to presentation and every think I haven't done much work this week as I would have liked to, but after today I will be able to concentrate more on my work and be working like a mad man!

Thing to still do:
More concept art work.
Up date more of my blog
Possible some changes to the storyboards
Other things...........

Render test for ride signs

Published by Spider-Doo under , on 01:27
Here are some renders tests, testing out different colour lights that might suit the sign.
Although this probably wont be the real sign that we will use I still wanted to test out the colour in the lights.




This is an Ambient Occlusion pass below

Storyboards

Published by Spider-Doo under on 01:19
Here are my Storyboards that I contributed to the group storyboard.


This is a shot of lee and Chloe entering the graveyard, the lights switch on and off as two zombies are come closer striking different poses.

The zombies come really close to the cart as the lights go off one more time and disappear.
Lee and Chloe are cuddling each other still from being scared from the zombies, but realise that the light are on and are still holding on tight. They realise this and let go very quickly. The camera pans around the scene looking at the environment.
The cart move on slowly though the graveyard.
A giant hand smashes though the mausoleum to grab the cart and drags them inside. Girls very scared !
It's pitch black as there don't know whats going to happen next. Then suddenly kitty joins up with their cart and heads towards the exit.
Lee and Chloe cuddle Kitty and are happy that she is ok and are all back together. They head round to the front of the ride.
Lee and Chloe are eager to get of the ride as soon as possible, and do so while its still moving. Kitty gets off when the cart has stop and walks slowly away from the ride waving to it.
Lee runs back to grab Kitty's hand to pull her away from the ride.
They run off to where they broke into the fence and the camera pan up to the ride to a finial shot.

Looking back over all the storyboards and feedback from other tutors we will have to change some of the shots. This will be to show more of the character emotion and relationship with the other characters.

Concept Artwork

Published by Spider-Doo under on 01:12
Here is some of my concept artwork for the ride so far.
These were drawn out first then i used Photoshop CS2 and pro-marker to colour them in.




Smashing test

Published by Spider-Doo under , on 15:04
I have been testing a way to have the wall smash when the cart come thought the wall and the zombie hand come thought the wall as well, sending brick of wood flying all over the place. I have tested it with a plug-in called "Blastcode" which is really good at creating debris and smashing effects. Here is what i have done with it soo far.

I know the bricks float off and do not really fall to the ground and go thought the floor but I wanted to see how good it would look using this blastcode

I think that this will work really well just need to tweak a few setting etc.. and I will look really good.

Grass tests

Published by Spider-Doo under , on 15:01
For the outside around the ride we are going to have grass possible blowing in the wind as the character enter the scene so it wont be just a dirt path.
Here is what I have done so far for tests.


These screen shots was done using the fur type process which gave you a little more control when adding variety to the grass e.g. length, making bald patches and other option. These have a little more unique style which is quite nice.

Here's what I started out with first. Just plain dry grass

Then I added some more greenness to the grass

I then changed the type of grass and made it not a dense and made a little path thought the middle, where possible people have walked down.

And on this one I have added some more grass coloured the floor brown and added some little flowers to make it seem more real.


These two below have been done using the paint effects and then adjusting the setting to make it look like grass. This way I thought gave a very nice look and with some variation in grass type it would look really good. And this can be animated to blow in the wind if needed.



This week

Published by Spider-Doo under on 14:50
Over the last week I have been doing some concept art work for the ride and other little things. We have now done the storyboards and we can now see which areas need the most work on and which parts need more camera angels etc.. Also to show other people what we are thinking on this project.
From our meeting with tutors they said the characters need to be looked at again as they look too old and too human. They need to be pushed more towards cartoon so the audience can feel for them more.
So after this meeting on Friday we made a mood board to find character that we all like and found some really good different styles and different character.
So after this the character will have changed to be more appealing to the audience.